
What happens if
the lights are off?
No one wants to know.
Lead writer, Lead Producer, Narrative
Designer, Puzzle Designer, Designer: Petri Piiroinen
Lead Artist, Lead Animator, Concept
Artist, UX, Designer, Additional Writing: Nicole Winqvist
Lead Designer, Lead Coder, Level
Designer, Producer, Additional Writing: Teemu Nokkanen
Artist, Concept Artist, Animator,
Designer, Voice Actor: Joel Kumpulainen
Composer, Sound Design: Kalle Laakso
Artist, UI, UX: Tiia Laaksonen
Coder, Designer: Juho Jokiranta
Artist, Concept Artist: Catarina Soidinsalo

on going
Keep the lights on
​

Keep the Lights On is a video game about a detective who tries his best to keep on going after a tragic loss of his wife. He takes the offer from an old lady to investigate an mysterious estate with deep secrets to solve.
​
​
about the game
![]() | ![]() | ![]() |
---|---|---|
![]() | ![]() | ![]() |
![]() | ![]() |
​

The game was partly made as our final assignment for the school.
​
We wanted to keep the project going so that it could be published on Steam when finished. The company Flesh Wound Studious was created during the process. The project is still on going and estimated to finish in early 2021.
​
The game is made with Construct 3.
about the project
·trailer

link to steam: [tba] link to web-page [tba]
·UI-designs




·assets


![]() | ![]() | ![]() |
---|---|---|
![]() | ![]() | ![]() |